Tag: Beta
StarCraft II Beta – Patch 13 (version 0.15.0.15449)
under News // // May 22, 2010 03:04:33 AM UTC
StarCraft II Beta — Patch 13 (version 0.15.0.15449)
The latest patch notes can always be found on the StarCraft II Beta General Discussion forum.
General
- Map Publishing is now enabled: Using the map editor, you can upload your custom maps to share with the Battle.net community.
- Facebook feature is integrated: Here’s a quick way to expand your social network by seeing who among your existing Facebook friends also has a Battle.net account.
- 3v3 and 4v4 formats are now enabled.
- Numerous updates have been made to the Leagues & Ladders system:
- Removed Copper League and added Diamond League above Platinum League.
- Player ratings start at 0, rather than 1000.
- No longer displays loading screen odds in placement or practice league matches.
- Matchmaking system logic updated.
- UDP is enabled to help improve game performance.
- Numerous performance and stability improvements.
Balance Changes
- PROTOSS
- Sentry
- Force Fields can now be destroyed by Massive ground units walking over them.
- Void Ray
- Range decreased from 7 to 6.
- Warp Gate
- Subgroup selection priority changed from 2 to 3 so that it takes priority over Gateways when selected.
- Sentry
- TERRAN
- Marine
- Stimpack research cost decreased from 150/150 to 100/100.
- Combat Shield research cost decreased from 150/150 to 100/100.
- Marine
- ZERG
- Infestor
- Infested Terran spell removed.
- Frenzy spell added:
- Costs 25 energy.
- Targets a single biological unit which deals 25% more damage and is immune to snare, stuns, and mind control for 30 seconds.
- Overseer
- Contaminate spell added:
- Costs 75 energy.
- Targets a single enemy structure which cannot train units or research upgrades for 30 seconds.
- Infested Terran spell added:
- Costs 125 energy.
- Infested Terrans have the same stats as those previously created by the Infestor and are placed directly under the Overseer when spawned.
- Contaminate spell added:
- Ultralisk
- Life decreased from 600 to 450.
- Damage changed from 25 to 15 (+25 Armored).
- Damage versus structures increased from 60 to 75.
- Infestor
Hotkey Changes (English Only):
- Zerg Set Worker Rally Point changed from R to G.
- Zerg Spore Crawler changed from W to A to avoid conflict with the Select All Warp Gates hotkey.
Battle.net Interface
- Revamped summary pages for player Profiles and Leagues & Ladders.
- Added a Help system with tech trees and other tips and tricks.
- Removed identifier from the character naming process and added the ability to refer friends for invitation into your party or lobby.
- Updated the Battle.net user interface to consistently use a nested menu system.
- Added in-game blocking and player muting.
StarCraft II Beta — Patch 12 (version 0.14.0.15343)
under News // // May 14, 2010 02:52:05 AM UTC
StarCraft II Beta — Patch 12 (version 0.14.0.15343)
The latest patch notes can always be found on our StarCraft II Beta General Discussion forum.
Balance Changes
- Forge
- Build time increased from 35 to 45.
- Life and shield values decreased from 550/550 to 400/400.
- Mothership
- Vortex now removes Force Fields within its area of effect.
- PROTOSS
- Thor
- Radius decreased from 1.375 to 0.8125.
- Model size reduced to match new radius.
- TERRAN
- Roach
- Supply count increased from 1 to 2.
- ZERG
User Interface
- Several Hotkey changes have been made (German client only).
Bug Fixes
- Fixed a crash which sometimes occurred when quitting the program.
StarCraft II Beta – Patch 11 (version 0.13.0.15250)
under News // // May 07, 2010 03:04:15 AM UTC
StarCraft II Beta – Patch 1 (version 0.3.0.14093)
BALANCE CHANGES
- TERRAN
- Viking
- The armor value for this unit in Fighter Mode has decreased from 1 to 0.
- The damage done by this unit in Fighter Mode has changed from 6 (+8 armored) to 10 (+4 armored).
- Reaper
- The damage done from D-8 Charges has decreased from 40 to 30.
- The delay between attacks for D-8 Charges has decreased from 2.5 to 1.8.
- Orbital Command
- The build time for this upgrade has decreased from 50 to 35.
- PROTOSS
- Observer
- Gravitic Boosters: The cost of this research has decreased from 150 minerals and 150 vespene gas to 100 minerals and 100 vespene gas.
- High Templar
- Phase Shift: This ability has been removed from the game.
- New ability: Feedback – Drains all energy from the target unit and causes damage equal to the amount of energy drained.
- Colossus
- The building pathing radius for this unit has decreased from .75 to .5625.
- Mothership
- Vortex: The energy cost of this ability has increased from 75 to 100.
- Vortex: The target radius of this ability has decreased from 3.0 to 2.5.
- Temporal Rift: This ability has been removed from the game.
- Wormhole Transit: This ability has been removed from the game.
- New ability: Mass Recall – Teleports all of the player’s units in the target area to the Mothership.
- Nexus
- Chrono Boost can no longer target allies.
- Gateway
- The build time of this building has increased from 50 to 65.
- ZERG
- Infestor
- Fungal Growth: The damage done by this ability has decreased from 48 to 36.
- Fungal Growth: This ability now prevents affected units from burrowing.
- Neural Parasite: Functionality changed – The Infestor now channels this spell, which lasts 10 seconds or until the Infestor is destroyed. You can now target all units with this ability.
- Terran Infestation: The ability’s energy cost has reduced from 50 to 25 and Infested Terrans now spawn 1 at a time.
BUG FIXES
- Addressed an issue causing people to receive an “Internal Battle.net Error” message with their game client.
- Muting your microphone will no longer cause your microphone to be turned off in the operating system once the program has exited.
- Please note that the voice chat functionality has only partially been implemented. There are many known issues with voice chat that we expect to address in a future patch.
- The “Medium” graphical settings were reconfigured to work better on appropriate machines. The video settings “auto-detect” functionality has been reset as a result.
- Added a frame rate limiter to the game menus to prevent some graphics cards from running at higher frame rates than necessary.
Hotkey Changes
- General
- In order to resolve a conflict with building multiple Forges with the Shift Key we have made the following changes:
- Changed Center Camera from Shift+F to Ctrl+F.
- Standard
- To prevent the accidental research of Ventral Sacs when trying to train an Overlord with no Larva available, the hotkey has been changed from V to E.
- View Own Health Bars functionality added to the Backslash key
- Standard for Lefties
- Due to a conflict with research Banshee Cloak, research Seeker Missile has been changed from L to K.
- To correct a conflict with the Attack command on Planetary Fortress, train SCV has been changed from K to J.
- In order to prevent the accidental training of Zerglings when using the Select Larva hotkey,train Zergling has been changed from L to J.
- To prevent the accidental training of a Queen, train Ultralisk has been changed from U to T.
- To prevent the accidental research of Pneumatized Carapace when trying to train a corruptor with no Larva available, research Pneumatized Carapace has been changed from P to C.
- View All Status Bars has been changed from Q to the Alt key.
- View own Status Bars functionality has been added to the Q key.
- Grid for Lefties
- Attack Move and all other buttons in the 0,4 position should now function correctly.
- View Own Status Bars functionality added to Q.
- View Enemy Status Bars moved to W.
- View Ally Status Bars moved to E.
- Classic
- Changed build Nydus Canal from P to N.
- Changed Place Nydus Canal ability from P to N.
TERRAN Infantry Weapon researches have been changed from E to W.
TERRAN Vehicle Weapon researches have been changed from E to W.
- Train Thor hotkey has been changed from O to G.
- Train Viking hotkey has been changed from Y to W.
- View Own Status Bars functionality has been added to the Backslash key.
Icon Position Changes
- To put all race gas extractors in the same icon position, the positions of the Supply Depot/Refinery and Pylon/Assimilator have been swapped.
- In order to make transforming multiple Gateways easier for players using Grid key sets, Transform to Gateway has been moved to a separate icon position (2,1).
Bug Fixes
- Corrected an issue that was causing the Polish language client to crash when receiving the "player is no longer being revealed” message.
- Corrected incorrect battle.net links on multiple language clients pages.
- Corrected an issue where the Zealot was using an US English voice over in the Korean language client.
- Corrected an issue where a player is unable to build any structures that require pylon power when their protoss ally leaves.
- Units can no longer be healed or repaired while in transports.
- Corrected an issue where the Creep Tumor targeting circle was visible to opponents through Fog of War.
- Corrected an issue in which selecting a Starport under construction and a completed Starport would display the select builder command in the Viking slot.
- Corrected the Broodling weapon icon.
StarCraft II Beta – Patch 8 (version 0.10.0.14803)
under News // // Apr 08, 2010 01:23:09 AM UTC
StarCraft II Beta – Patch 8 (version 0.10.0.14803)
The latest patch notes can always be found at
http://forums.battle.net/thread.html?topicId=23094049316&sid=5000General
- Korea
- Added support to display the game rating information on the login screen.
Balance Changes
- Thor
- Build time decreased from 75 seconds to 60 seconds.
- Siege Tank
- Build time decreased from 50 seconds to 45 seconds.
- Marauder
- Concussive Shells now require an upgrade.
- Barracks Tech Lab
- Concussive Shells upgrade added.
- Concussive Shells upgrade costs 100/100 and takes 80 seconds to complete.
- Void Ray
- Changed to only have 2 damage levels instead of 3. Still takes the same amount of time to fully charge.
- Base damage changed from 2 (+4 armored) to 5.
- Powered-up damage changed from 8 (+16 armored) to 10 (+15 armored).
- Armor value decreased from 1 to 0.
- Cost increased from 200/150 to 250/150.
- Roach
- Burrowed move speed decreased from 2 to 1.4.
- Armor value decreased from 2 to 1.
- Hydralisk
- Life decreased from 90 to 80.
- TERRAN
- PROTOSS
- ZERG
StarCraft II Beta – Patch 7 (version 0.9.0.14621B)
under News // // Mar 31, 2010 05:16:08 AM UTC
StarCraft II Beta – Patch 7 (version 0.9.0.14621B)
The latest patch notes can always be found on the StarCraft II Beta General Discussion forum.
Balance Changes
- Banshee
- The health has been increased from 130 to 140.
- Missile Turret
- The damage has been changed from 7+7 armored to 12.
- Thor
- Anti-Air damage has been decreased from 10+6 light to 8+4 light.
- Anti-Air attack now deals splash damage in a 0.5 radius.
- High Templar
- The Psi Storm radius has been decreased from 2 to 1.5
- Photon Cannon
- Life and Shield values have been increased from 125/125 to 150/150.
- Broodlord
- Damage has been decreased from 25 to 20.
- Roach
- Organic Carapace no longer grants bonus regeneration to unburrowed roaches.
- Spine Crawler
- Damage has been increased from 20+10 armored to 25+5 armored.
- Attack period decreased from 2.2 to 1.6.
- Spore Crawler
- The cost has been decreased from 100 to 75.
- TERRAN
- PROTOSS
- ZERG
Bug Fixes
- Fixed an issue in which players would desync when matched against others with certain CPUs.
StarCraft II Beta – Patch 6 (version 0.8.0.14593)
under News // // Mar 26, 2010 14:47:53 PM UTC
StarCraft II Beta – Patch 6 (version 0.8.0.14593)
The latest patch notes can always be found on the StarCraft II Beta General Discussion forum.
General
- You can now report misconduct or block communication with a player after completion of a game by right-clicking on the offending player’s name in the score screen and choosing Report Abuse or Block Communication.
- You can now view any player’s profile after completion of a game by right-clicking on their name in the score screen and choosing View Profile.
- Updated unit and ability tooltips to be accurate in all regions.
- Improved the visibility of units on zerg creep.
- Improved the visibility of team colors for protoss units using warp-in to help distinguish between multiple protoss players.
- Improved the system that handles promotion and relegation between Leagues.
- Improved the Favored functionality to more accurately portray Even matches and display properly in the score screen.
- Improved 2v2 arranged team matchmaking so games are found more quickly.
- Improved replay functionality so missing maps will be downloaded from Battle.net when you view a replay.
- Korea: Improved the logic for the age gate functionality.
Balance Changes
- Pathing has been improved so units can now properly block ramps and choke points.
- Made a change to how zerg creep affects doodads, such as trees, to prevent players from seeing the starting location of zerg players through the fog of war.
- Viking
- Cost changed from 125 Minerals and 100 Vespene Gas to 150 Minerals and 75 Vespene Gas.
- Ghost
- Cost changed from 100 Minerals and 200 Vespene Gas to 150 Minerals and 150 Vespene Gas.
- EMP Round radius decreased from 3 to 2.
- Factory
- Cost decreased from 200 Minerals and 100 Vespene Gas to 150 Minerals and 100 Vespene Gas.
- Tech Lab
- Cost decreased from 50 Minerals and 50 Vespene Gas to 50 Minerals and 25 Vespene Gas.
- Reactor
- Build time increased from 25 seconds to 50 seconds.
- SCV
- Life decreased from 60 to 45.
- Bunker
- Build time decreased from 40 seconds to 30 seconds.
- Marine
- Build time increased from 20 seconds to 25 seconds.
- Colossus
- Thermal Lances damage decreased from 23 to 20.
- Observer
- Cost increased from 25 Minerals and 75 Vespene Gas to 50 Minerals and 100 Vespene Gas.
- Build time increased from 33 seconds to 40 seconds.
- Stalker
- Particle Disruptors damage increased from 8 (+6 Armored) to 10 (+4 Armored).
- Weapon upgrade damage decreased from +1 (+1 Armored) to +1 (+0 Armored).
- Dark Templar
- Armor type changed from Biological-Psionic to Biological-Psionic-Light.
- High Templar
- Armor type changed from Biological-Psionic to Biological-Psionic-Light.
- Dark Shrine
- Build time increased from 80 seconds to 100 seconds.
- Cost increased from 100 Minerals and 200 Vespene Gas to 100 Minerals and 250 Vespene Gas.
- Baneling
- Volatile Burst damage increased from 15 (+20 Light) to 20 (+15 Light).
- Roach
- Burrowed regeneration rate decreased from 10 to 5.
- Upgraded burrowed regeneration bonus decreased from +20 to +10.
- GENERAL
- TERRAN
- PROTOSS
- ZERG
Bug Fixes
- Fixed an issue affecting the incorrect assignment of arranged teams to certain Leagues.
- Fixed an issue affecting random teams that caused no points being awarded on wins and too many points being removed on losses in certain situations.
- Fixed an issue involving the Bonus Pool display on the Quick Match and Leagues & Ladders pages.
- Korean client: Fixed an issue affecting the ability for Korean players to properly view profiles. They can now see their League ranking on their profile page.
- Fixed an intermittent UI crash on game shutdown.
- Polish client: Fixed a crash which would happen any time a “Player is no longer being revealed!” message was displayed.



